• conciselyverbose@kbin.social
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    1 year ago

    I’m skeptical of any article like this on its face. The whole beauty of a well done RPG, especially a CRPG, is that you get choices on how to build your character and how you handle encounters and can be successful with many of them.

    If bard is the most fun for you, awesome. If it’s “objectively better”, the game is flawed.

    • Hot Saucerman@lemmy.ml
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      1 year ago

      Arguably, that’s the whole point. I never played the original Fallout thinking I could play every option. I’ve seen people complaining about “you have to use savescumming or you miss half the dialogue.” No, that’s called “replayability” so when you go back and try as a different type of character, there will be paths you’ll be locked out of, but there will also be paths that were previously closed now open.

    • Taako_Tuesday@lemmy.ca
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      1 year ago

      I really think one of the essential parts of a well-made rpg is that it can make you feel like whichever class you’ve picked is the best one

  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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    1 year ago

    Bard is always the first thing I play in D&D crpgs that let me. It’s a great class that lets you do a little bit of everything. Plus it’s great to do a face-melting lute solo as the last thing you do before ending your turn, since Performance is a free action.

  • FIash Mob #5678@beehaw.org
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    1 year ago

    Bard player here.

    Bards are objectively the best if you want the full breadth of options to move the story around. If you want to kick ass in combat or sling more spells, other classes are better at those aspects of the game, but Bards are going to give you a lot more to play with in terms of the RP.

    Not spoiling anything either, but you can always try bard and change your class later, as there is a mechanic in the game for that.