Would it baffle you to know I might consider this “critique” to be art where the image itself is not? I leave that as an exercise to the reader.
Not in the slightest. Also, how kind of you.
Do I just take your word for it that these critics have nothing to say?
Nah I’m just not into the high-falutin’ stuff myself. At least not in the “write an essay to accompany the work” way. Part of the craft of art, for me, is to actually express stuff in the artwork, and not as a combination of artwork+essay. I very much rather leave the thing open to interpretation, see what happens. That’s entering a dialogue with whoever the audience may be instead of preaching from the pulpit, it’s horizontal, not hierarchical, it does not privilege the perception of the author over that of the audience.
Their sole motivation is salvaging gen AI’s reputation.
Yes and no? My actual stance on gen AI is simple: It’s pretty much like photography. Tons of slop photographs and AI gens exist because it’s so accessible, doesn’t mean you cannot create art using it. Like with photography, using gen AI you have to deal with its limitations: You can’t control the weather, you can’t control how the AI will interpret certain things. It’s limitations you have to work within, work around, with photography more physical, with AI you’re putting your lens into a very weird conceptual kind of space. In either case, as an artist, you’re making lots of choices, turn lots of knobs, to increase your odds but ultimately still rely on chance and throw away tons of shots which aren’t quite right. It’s quite a different process than drawing which is why I think so much of the critique comes from… painters. That was the case back in the days when photography was new, and it’s the same now, modulo people now using graphics tablets of which I have one connected to my PC mind you just make this clear even if I can’t draw for shit I’m not half-bad at sculpting. I wouldn’t really dream of doing something serious with gen AI that doesn’t have at least a depth map as input, there’s just not enough control without that kind of thing.
Not in the slightest. Also, how kind of you.
Nah I’m just not into the high-falutin’ stuff myself. At least not in the “write an essay to accompany the work” way. Part of the craft of art, for me, is to actually express stuff in the artwork, and not as a combination of artwork+essay. I very much rather leave the thing open to interpretation, see what happens. That’s entering a dialogue with whoever the audience may be instead of preaching from the pulpit, it’s horizontal, not hierarchical, it does not privilege the perception of the author over that of the audience.
Yes and no? My actual stance on gen AI is simple: It’s pretty much like photography. Tons of slop photographs and AI gens exist because it’s so accessible, doesn’t mean you cannot create art using it. Like with photography, using gen AI you have to deal with its limitations: You can’t control the weather, you can’t control how the AI will interpret certain things. It’s limitations you have to work within, work around, with photography more physical, with AI you’re putting your lens into a very weird conceptual kind of space. In either case, as an artist, you’re making lots of choices, turn lots of knobs, to increase your odds but ultimately still rely on chance and throw away tons of shots which aren’t quite right. It’s quite a different process than drawing which is why I think so much of the critique comes from… painters. That was the case back in the days when photography was new, and it’s the same now, modulo people now using graphics tablets of which I have one connected to my PC mind you just make this clear even if I can’t draw for shit I’m not half-bad at sculpting. I wouldn’t really dream of doing something serious with gen AI that doesn’t have at least a depth map as input, there’s just not enough control without that kind of thing.