The Picard Maneuver@lemmy.world to RetroGaming@lemmy.worldEnglish · 7 days agoSome peak level design in Commander Keen 3lemmy.worldimagemessage-square15fedilinkarrow-up1222arrow-down15
arrow-up1217arrow-down1imageSome peak level design in Commander Keen 3lemmy.worldThe Picard Maneuver@lemmy.world to RetroGaming@lemmy.worldEnglish · 7 days agomessage-square15fedilink
minus-squareParadachshund@lemmy.todaylinkfedilinkEnglisharrow-up4·7 days agoFor some reason this reminds me of the twilight tileset in starcraft 1 with those shallow lower areas
For some reason this reminds me of the twilight tileset in starcraft 1 with those shallow lower areas