I was playing the 20th anniversary edition recently and they have developer commentary built into the game with little activated speech bubbles spread throughout a few levels. It was neat hearing them talk about how they targeted 20fps from a certain location on the map for a 486 SX 33, so to reach that they deleted a few pixels here and there.
I couldn’t even launch Duke on my 386, so I only played Doom with viewport shrunk to almost the smallest size. It ran pretty well like that.
I was playing the 20th anniversary edition recently and they have developer commentary built into the game with little activated speech bubbles spread throughout a few levels. It was neat hearing them talk about how they targeted 20fps from a certain location on the map for a 486 SX 33, so to reach that they deleted a few pixels here and there.