• 8 Posts
  • 111 Comments
Joined 1 year ago
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Cake day: August 8th, 2023

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  • The Doom engine didn’t have diffusing lights, only ambient light on a per-sector basis. Ray tracing doesn’t make sense in-engine unless you change how the lighting as a whole works.

    In the OG engine, you can’t have a lit floor and a dark ceiling, for example. And objects in a dark area can’t be lit up by a light source from a bright area. The transition between lighting zones are hard cutoffs, and the maps were designed with this feature in mind.

    If you want to add raytracing, you probably have to change the lighting from sector-based to source-based. That will inevitably change the vibe of some parts of the game.



  • I would look for the next generation of GPU if you can find it. You should be able to find an RX 7600 for about the same price, and would get better performance and longer expected useful lifetime from it.

    The one-PC-two-users thing is indeed more of a gimmick than an actually useful prospect. You can find videos of it being done, but it’s really not as nice as one would hope for.