• 4 Posts
  • 143 Comments
Joined 1 year ago
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Cake day: June 29th, 2023

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  • I appreciate the thoughtful comments. I’d encourage you to watch to the end, there are definitely counterpoints.:

    • The hoverpack is a late-game thing, and as I clarify in the follow up to this video, this is really to help people overcome the complexity hurdle of the early game, which is a big problem. The devs said only 0.2% of people beat the last phase of the game prior to 1.0. A lot of people are attacking this technique from the point of view of being very experienced players that have all the tools, but if you’re that far in the game, this may not be for you.
    • I like my spaghetti factory, it emphasizes the complex industrial look of this game, which I don’t like to hide. This technique allowed me to make it far more complex than I ever would’ve managed without this technique. You can always encapsulate after you adopt this technique, and I absolutely have in certain places. Again, in the follow up to this video I cover encapsulation right at the start, although I don’t use that word for it.
    • You can wave a deconstructor at the belt and see what’s on it.

    This is not intended to be an all-encompassing method, just a rule of thumb that makes the task of hand-building the early factory much easier, which you can then scale and extend into the late game if you wish. Plenty of people are talking about logistics floors, but I don’t use them because they obfuscate even more than a ceiling belt. If your problem is that you can’t see what’s on the belt well… you can’t see through floors either. You can through glass floors, but then you’re bringing back the visual noise anyway, and I’ve always found tracking belts through even glass floors to be much more work than following a belt to the ceiling.

    Again, I’d encourage you to finish the video and also check the follow-up, where I roll this method into stackable blueprints, and I explain that these blueprints can easily be incorporated into logistics floors if that’s your thing.

    I also have a note in that video apologising for calling people babies :)




  • What are you talking about? I don’t think you understood the concept of decentralised torrent-like hosting.

    I’m currently talking to a peertube hoster about server costs, which I may be able to justify to host my own videos plus a little extra to pitch in for others who can’t justify the expense. Plenty of professional creators could easily justify it as an exit strategy or backup for youtube.

    These conversations are happening, just not with you, presumably because you’re just being negative about it and not actually doing something, so why would anyone bother to bring it up with you?


  • Take out the phone part and allow users to host videos in a decentralised way on their home computers and it’s a genuinely good idea though. I have a server running with plenty of storage and reasonable upload speed. I could easily dedicate a terabyte or so, as long as I’m not the sole hoster.

    It would be a hell of a lot cheaper than dedicated hosting. The only issue is legal problems when someone is unknowingly hosting abuse material, which is something that happens from time to time on all services like this, and an individual could be done for distribution without the protection big centralised services have. You’d just have to hope mods are on top of it.

    Actually something like a debrid service but for peertube might work. You can get huge amounts of storage for cheap because a lot of it is shared, you might ask them to host a huge torrent file, but most torrent files serve multiple users, so the cost is distributed. Peertube could work a similar way if it were more mainstream.




  • I love that opening this I can immediately tell that it’s not AI generated, and not just because everyone’s got reasonable proportions and numbers of parts, and the face can handle being split by that line while still retaining its structure.

    It’s obvious because there’s composition, negative space that’s not crammed with prompt-maximising guff. There’s a focus, deliberate lines of action implying tension and intention. It’s five heroes with the eye at the centre of their motion, with a godlike being looming ominously over them. The eye is red which is reflected in the looming figure’s eyes, implying a connection between them.

    I have no idea about the story here, I’ve never seen it before, but I can glean that much just from the design. This is what art is, it tells a story or expresses something. This is why it matters that someone made it on purpose.




  • I have noticed that a lot of the most irritating and vocal reactionaries come from those two instances, and it’s not improving much. It makes sense - this is an alternative to reddit and the people most likely to leave reddit will include a large number of people who get banned a lot.

    If they’re reactionaries, they’re not going to have many instances that are for them specifically - because those instances get defedded - so they will tend to go for the open instances. So those instances get a lot of the worst people.

    And if their goal is growth at the expense of quality, then they won’t fix it. They’ll just get worse. The reasons beehaw defederated haven’t changed.




  • I asked this question ages ago and it was pointed out that “sub” isn’t a reddit specific term. It’s been short for “subforum” since the first BBSes, so it’s basically a ubiquitous internet term.

    “Sub” works because everybody already knows what you mean and it’s the word you intuitively reach for.

    You can call them “communities” if you want, but it’s longer and can’t easily be shortened.

    I just call them subs now.