Motorcross Enthusiast
West Virginia University (CFB and CBB)
Tennessee Titans and Nashville Predators
Elder Scrolls Online (Xbox NA)
Rocket League
Helldivers 2

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Joined 6 months ago
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Cake day: April 29th, 2024

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  • CMLVI@lemmy.worldtoFediverse@lemmy.worldCurrent best lemmy clients
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    3 months ago

    I’m a Boost truther. I loved Boost for Reddit, and the dev is usually super responsive in the subreddit when it was a thing. I also used many Reddit apps; BaconReader, Relay, and Apollo on iPhone back when I had one. Boost was easy favorite. I’m not entirely sure how it plays with every lemmy instance though, as I’m just on .world






  • The further out my perspective is, the harder for me it is to see this as a “long-term” game, or GAAS. The game play loop is very shallow, as it’s a repetitive grind to unlock just weapons, abilities, or “unseen” buffs with timers or health or ammo. The meat of the game is the narratives within missions which the community can create. Nerfing effective weapons makes it harder to create these narratives. We’re supposed to be bumbling, idiot, expendable soldiers that prevail against the odds, but the odds continue getting harder for us arbitrarily based on %s the devs see in usage and kill counters. If a weapon overperforms, give us more enemies, don’t decrease its effectiveness. The whole point of the game is to kill en masse. Give us more masse, then tune the underperforming weapons and call-ins as needed.

    The community had wild storylines going and carried so much of the launch hype based solely on diving with your friends, blowing each other up, and doing cool shit. If you take away what allows us to do cool shit, then there isn’t much else left to play with.