Yep, Sony’s solution to not being able to make an affordable machine / game combo that can do 4k60fps is to augment ai frame generation with ai predictive player input.
So, basically, if/when this gets implemented, everyone will literally be playing with ai assisted aimbots and auto triggering movement macros, you know, hacks.
Because real rendering is too hard, because actual optimization is too hard… so… ai generate fake frames, which cause input lag, so then just ai generate player input, to compensate for the lag which is basically a result of UE5’s nanite and lumen being horrendously unoptimized and unperformant.
Makes perfect sense. Why bother with root cause analysis when AI!!!
It’s not exactly predicting player input, the idea is to correct input lag (say, because the processor is under heavy load) by making microadjustments in the timing so that an action happens when the player intended it to happen, instead of missing (ex:) a jump to another platform because you had been correcting for lag and, when the lag stopped, you speculatively had hit the button few frames early. This system would theoretically correct for that discrepancy, so the user input would happen when the user intended for it to happen.
It’s… not the worst application for AI I’ve ever seen, but that’s really not saying much. It seems like you could implement this with ~150 lines of assembly instead of a full ML model, but what do I know…
you can predict, but you can’t be right all the time. the more constrained the inputs are and the more you observe the behavior, the better you can get at the predicting. and this thing just has to predict the extremely near future.
Well it blocks any other asshole from coming in and “innovating” on this steaming pile of shit so I’m ok with someone patent-locking this as long as they don’t try to implement it themselves.
That’s a joke… so far, but this is not:
https://www.notebookcheck.net/Sony-files-patent-for-AI-Powered-input-prediction-to-enhance-gaming-experience.946884.0.html
Yep, Sony’s solution to not being able to make an affordable machine / game combo that can do 4k60fps is to augment ai frame generation with ai predictive player input.
So, basically, if/when this gets implemented, everyone will literally be playing with ai assisted aimbots and auto triggering movement macros, you know, hacks.
Because real rendering is too hard, because actual optimization is too hard… so… ai generate fake frames, which cause input lag, so then just ai generate player input, to compensate for the lag which is basically a result of UE5’s nanite and lumen being horrendously unoptimized and unperformant.
Makes perfect sense. Why bother with root cause analysis when AI!!!
How can you even predict player input?
Even when trying to do the exact same thing, you cant
It’s not exactly predicting player input, the idea is to correct input lag (say, because the processor is under heavy load) by making microadjustments in the timing so that an action happens when the player intended it to happen, instead of missing (ex:) a jump to another platform because you had been correcting for lag and, when the lag stopped, you speculatively had hit the button few frames early. This system would theoretically correct for that discrepancy, so the user input would happen when the user intended for it to happen.
It’s… not the worst application for AI I’ve ever seen, but that’s really not saying much. It seems like you could implement this with ~150 lines of assembly instead of a full ML model, but what do I know…
you can predict, but you can’t be right all the time. the more constrained the inputs are and the more you observe the behavior, the better you can get at the predicting. and this thing just has to predict the extremely near future.
You will own nothing and be happy.
You will watch the game play itself and be happy.
Drink verification can to continue enjoying this experience.
This is beautiful.
In before someone comes in with “iTs JuSt A pAtEnT” as if that somehow makes it less terrifying
Well it blocks any other asshole from coming in and “innovating” on this steaming pile of shit so I’m ok with someone patent-locking this as long as they don’t try to implement it themselves.
I think “we patented the idea for talking” to be horrifying on its own merits.
Viagra Boys, “Man Made of Meat”
Now I’m able to blame dark souls deaths on AI. “The prediction dodged too early, it’s not my fault”. What a fucking joke
You could have already done that
The boss AI and the boss are almost the same thing