Hello my fellow dead community subscribers! I’ve been very frustrated by the lack of communication by the balance team and/or whoever is pushing patches. I heard that in this last patch they fixed the biggest of the bugs, but not all of them. The bugs are detailed in this video: https://www.youtube.com/watch?v=-IAj0CB91Pk I’ve gone through them to see which are fixed and which are still present:
- Lurkers shooting units cloaked by Mothership: Fixed!
- Oracle revelation with extra range: Still present (I think, this one is hard to reproduce from the video, I’m not sure how exactly range is calculated for revelation.)
- Cyclones doing extra damage: Fixed! It leaves a mothership with 300 hp instead of 200 after a full lockon.
- Amygdala reaper jump spots: Still bugged, at least partially. Testing this one is hard but I did get a reaper to bug out and spin in a circle like in the video.
- Protoss Assimilator probe-queing: Fixed! If you tell a probe to make an assimilator and then queue a 2nd assimilator, it builds the 2nd one right after starting the first.
- Energy recharge on warping in units: Still present. Units being warped in are untargetable by Energy Recharge until the unit is fully warped in.
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