I’d like to point out, the value add of Rust isn’t speed, it’s safety in a low-level language. C is also just as fast, it’s just that Rust guarantees safety in a wide class of potential catastrophic bugs with little to no runtime overhead, by using the design of the language and compiler.
Rust: it will take 10 months to build the app you want, but it will run super fast.
Zig: it will take 10 days to build the app you want, but it will run super fast.
You get to pick one cult. Which one is it?
Rust: works
Zig: segmentation fault
Also no higher-order functions like map, filter, reduce etc.
Really weird design decision for a brand new language.
Comptime is pretty dope tho, I wish Rust had that instead of relying on macros so much.
So how is Zig different from C or C++, then?
Much nicer than C, much simpler than C++, much less cruft than both.
I’d like to point out, the value add of Rust isn’t speed, it’s safety in a low-level language. C is also just as fast, it’s just that Rust guarantees safety in a wide class of potential catastrophic bugs with little to no runtime overhead, by using the design of the language and compiler.
I dunno man… having “no macros” as a selling point?
Never heard of zig before, thanks
Zig isn’t even v1 and without any API stability guarantees.
It finished even faster when it crashes right?