For me it’s first person puzzle games. I can think of maybe a dozen off the top of my head that came out in the last decade. I especially enjoy when they’re open world. The ability to just quit a puzzle that’s stumped you and go try something else for a little bit is incredibly refreshing.
Games that are made for the sake of making the game insread of being made to squeeze as much retention and money out of you as possible
Now thats a style that is becoming increasingly rare
Just follow a YouTuber with similar tastes and play the indie games they play. AAA is creatively dead
Thank you but I trust youtubers opinions as much as a gaming “journalist” which is to say, not at all
The problem might not be with the industry.