Goofy from a game design perspective, not from a lore perspective. It’s just so unfair to tell a player there’s no way they can hurt something when one of the ways they could’ve hurt it is with a magic weapon but you’ve refused to give them any.
Ah, in that case I generally agree. My guess is that D&D (3.5, I haven’t played the newer ones) was designed with a subconscious “nerds rule, jocks drool” mentality. So of course the bookworm is going to be better than the big muscular guy who gets angry a lot.
Goofy from a game design perspective, not from a lore perspective. It’s just so unfair to tell a player there’s no way they can hurt something when one of the ways they could’ve hurt it is with a magic weapon but you’ve refused to give them any.
Ah, in that case I generally agree. My guess is that D&D (3.5, I haven’t played the newer ones) was designed with a subconscious “nerds rule, jocks drool” mentality. So of course the bookworm is going to be better than the big muscular guy who gets angry a lot.