- cross-posted to:
- linux_gaming@lemmy.ml
- cross-posted to:
- linux_gaming@lemmy.ml
About dang time the Wayland crew did this and stopped blaming NVidia.
I’m pretty sure it was an nvidia employee who was working on this for the last year.
It goes into the live channel on May 15th – https://linuxiac.com/wayland-nvidia-explicit-sync-support/
This is pretty huge. Only waiting for Kwin and wlr now
I thought this also would need the next Nvidia driver version 555. Am I missing something?
The explicit sync stuff can still fix a few games, best to try it for yourself. Of course, the driver side changes will be required to completely fix the issue, but for me with just the XWayland patches, doom eternal, Elden ring and Skyrim are playable again for me!!
Does this help in any way with turning VSync off in Wayland environments? I’m guessing no.
No
No, that’s a different protocol, the tearing patches, already merged, but i believe we’re still waiting on some patches to the kernel to get them fully working(i think it was kernel 6.8 that had them), Nvidia’s drivers also need to add support for it, they’ve given no timeline for that so far however
https://gitlab.freedesktop.org/wayland/wayland-protocols/-/merge_requests/65
I get the feeling this was the pragmatic winning over the perfectionist.