Hey all! Another weekly thread is here.
This time I am also hoping for some feedback!
If anyone has any ideas for more weekly thread topics you would like to see, go ahead an leave a comment below!
Minecraft (as usual), just finished Wolfenstein New Orden again. Just started Breath of Fire (GBA version). Nonogram (picross, android). Maybe I’ll get back to ToTK (what a drag, that game is huge). Not touching my huge backlog yet.
Yes, I’m a parent and patient gamer, how did you know?
I initially started Marvel’s Spider-Man Remastered a few days ago, but I wasn’t really in the mood for that game, so I ended up going back to The Witcher 3 to start (and hopefully finish) both DLCs (I’m part way through Heart of Stone atm and have yet to start Blood and Wine).
As for feedback, although weekly might perhaps be too often, maybe a “Show us your collection / show us your setup” kind of thread? This could generate some engagement and lead to interesting discussions imo.
Omg thank you for answering the second part of the question 😆. I think I’ll make another post highlighting this question as it clearly wasn’t looked at super closely, but your suggestion is great! I’ll add it to my list :)
Well I just picked up Last Epoch last night / Monday! It’s an Action RPG so follows the same format as PoE / Diablo. Haven’t been super impressed with the post-campaign experience of D4, and immediately after jumping into Last Epoch I already feel like it has exactly what I was looking for from D4 in terms of power fantasy and buildcrafting potential.
Its still Early Access which I generally don’t pickup, but someone here on Lemmy recommended it and I have to say, so far I regret nothing!
Still Final Fantasy XVI (PS5) and Final Fantasy XII (Switch). Loving both still.
My life has been completely subsumed by Baldur’s Gate 3. I spend all day at work thinking about it.
My husband called it a “tactical combat dating sim” and that cracked me up.
I’m playing A Plague Tale: Innocence for the first time – really enjoying the medieval flair and great graphics, though it is definitely a linear game (not my usual cup of tea, but exceptions obviously apply).
I’ll be playing Baldur’s Gate 3 as soon as my COOP friends have time for it… it is installed and ready to go! Very much looking forward to this.
All of them running great on Linux too, which is just amazing.
FF6 with my wife. I was always told it’s the best one but 8 has been my fav so far.
Restarted the Demon’s Souls PS5 remake. It’s going much better than my previous attempts. Not quite back to where I was last time but got there aot faster.
Currently playing Nier: Automata. It’s incredibly hard to talk to people about this game without spoilers. It’s all about the story, but the gameplay is pretty good too.
IKR! You do want to recommend the game and talk about it, but you can’t really do so without spoiling it for other people… SkillUp’s review was pretty good in that regard IMO.
I was playing red dead 2 a few weeks ago and picked it up with my steam deck. Now I’m playing uncharted 4 and realizing how rockstar and naughtydog built very similar games between the two. Rockstar is far more slow and frankly full of themselves. Not respecting the players time. Meandering through the story with no real semblance of player respect. I put 26 hours into red dead 2 and I feel like I’ve literally done nothing and feel very under accomplished. I’ve put 8 hours into uncharted 4 and feel extremely accomplished and invested in the characters.
Even though I’m pissed at Nathan. He’s such an idiot, I hate him and can’t wait to play him more. Author Morgan is just a bland cowboy that tries so much to just get by. Red dead 2 introduced more main characters than uncharted 4 has in side and main characters. Yet in red dead 2 they’ve developed none of them part the point of the basics. I’m uncharted they’ve developed all of their characters. Even the side ones that barely show up.
Likewise in red dead 2, they kill one character I only liked because their accent allowed me to actually tell them apart from the rest of them. The other character the big baddies kidnapped and I’ve played like 2 hours waiting to go get him back. It’s like wtf, let me go rescue the damn character already. Yet the game keeps saying we’ll do it as far as possible. We gotta track down all this shit. It’s clearly like this filler content because during it another random main character gets kidnapped, they find her right away and it’s rescued in one mission. Like what universe is this?
In conclusion, red dead 2 is trying hard to do what uncharted 4 did extremely well. The open world system does not help it one bit and it’s turned me off of open world games altogether for a while.
Hmm I had the opposite feeling about Red Dead Redemption 2. I felt the slower pace was nice, and respected the player by not having a false urgency for most of it like so many other games do. I really enjoy slow burn movies and novels though, and I can understand they aren’t for everyone.
Love the Uncharted series. Naughty Dog makes some good shit. I also loved both Last of Us games, but they might be more on the slow side again.
I don’t feel like Uncharted ever had a false sense of urgency. A lot of the time I would go at my own pace. Where Rockstar specifically slows you down and prevents you from going as fast as you’d like. Uncharted does this but far less often and it is far less noticeable because Uncharted doesn’t have a sprint button. So I am not explicitly telling the game my intent and having the game directly ignore it. The game is giving me feedback directly of “this is the pace we are going”. Rather than “this is the pace I want to go.” and the game telling me “no.”
Sorry I didn’t mean that Uncharted has a false sense of urgency, those games are perfectly paced. I meant other open world games sometimes do. Oblivion and Skyrim are good examples, where the main quest seems to want you to rush through it since it sounds so urgent, but there is no need to.
I just finished Hollow Knight this week (basic ending, didn’t go out of my way to find items I didn’t organically come across). Metroidvanias and 2d side-scrollers in general haven’t traditionally been my thing, but I was persuaded by Monty Zander’s video and…yeah, it’s as good as everyone says. The world is surprisingly immersive for its format and the gameplay is tight and rewarding. Abilities and enemy variety were always changing the way I played, and the different areas each had their own identities and obstacles. The sense of excitement on unlocking a new area and getting to explore it was on par with Elden Ring.
Unfortunately, I moved on to Kena Bridge of Spirits, which I think is a pretty good game so far, but it has some AA jank that I think stands out more after the fine tuning in Hollow Knight, and the combat is a lot more rote. Trying not to be too harsh though because not everything can be what Hollow Knight is, obviously.
Love Hollow Knight! I know you said Metroidvanias aren’t your thing, but if there are two that I would recommend it would be Hollow Knight and Environmental Station Alpha. ESA has graphics that not everyone will like, but you get used to them, and the gameplay is great. Well worth checking out if you want to see more of the Metroid inspiration coming through in the genre.
I’m excited for starfield so I started playing through Fallout 76 to scratch the bethesda itch which led to me starting fallout 4 again, which led to me staring new vegas again too, and then committed to finally 100% achievements for Fallout 3 after all these years.
You should check out fallout 1 and 2 while you’re on a fallout kick, I played them for the first time after playing the Bethesda games and they have become my favourites in the series
I’ve tried but the turn based combat is so hard for me to get used to and enjoy. If I could just skip combat encounters to get all the story I totally would
Hmm that’s fair, I prefer turn based combat but it isn’t for everyone.
Planning on playing through Baldur’s Gate 1 and 2 for the first time this week. Know almost nothing about the game, nothing about DnD rulesets, just diving directly in because a partner very highly recommended them.
They are absolutely lovely, though undeniably very old school. BG1 is more action-adventurey with a bigger emphasis on exploration, BG2 is very story-heavy. They have aged remarkably well, considering they’re over 20 years old. The handpainted backgrounds still look pretty.
With potential increased interest due to BG3, I wonder if it would be an idea to create a community for the classic Baldur’s Gates 🤔
I’d like that, or a classic CRPG community with a certain timeframe. Two of my favourite games now are the original Fallouts after playing them for the first time only a few years ago. I’d love to see more of the games from that era.
I have actually pondered a “classic gaming” or “old school games” type community for these types of (primarily) PC games from the era up to maybe 2010.
Retro Gaming communities typically focus more on old console and/or arcade type stuff.
Yeah I’ve noticed that too with most retro gaming communities. I’d like a more PC focused one too
What would be a good name for it? Sadly I don’t think I have it in me to moderate, so I hesitate to create it myself.
Haha yeah same here. I guess we sit back and hope someone else takes up the mantle.
As for names, I’m not sure. There’s already some retro/vintage PC communities on SDF but they are more hardware focused. Old PC Games? Retro PC Games? The Beforetime? No idea.
Also, what would be the appropriate cutoff for the timeframe? I just threw 2010 out there, but maybe even slightly later? What is a good milestone to cut off at? I was thinking starting at 1993 with the release of Doom.